//***************************************************************************** // PROJECT: Meat Puppet // MODULE: abom.txt // AUTHOR: Max Reason // (C) 1996 Kronos Digital Entertainment //***************************************************************************** INIT 1 MY_FOV 2.000 MY_HEIGHT 2.750 RUN_SPEED 0.250 BURN_SPEED 0.250 FLEE_SPEED 0.150 WALK_SPEED 0.100 IDLE_SPEED 0.000 PURSUE_SPEED 0.100 TAKEHIT_SPEED 0.000 KNOCKDOWN_SPEED 0.500 MAX_JUMP_DISTANCE 2.100 MAX_JUMP_UP_HEIGHT 6.100 MAX_JUMP_DOWN_HEIGHT 9.100 NORMAL_FOOTPRINT_WIDTH 1.500 BLOWUP_FOOTPRINT_WIDTH 1.750 BURNUP_FOOTPRINT_WIDTH 1.750 BOUNCE_HORIZONTAL 0.150 BOUNCE_VERTICAL 10.000 BOUNCE_GRAVITY 9.800 BOUNCE_RATE 10.000 FLEE_CHANCE 0.050 IDLE_CHANCE 0.010 WALK_CHANCE 0.200 COLLIDE_DISTANCE_SQUARED 1.500 ATTACK_DISTANCE_SQUARED 2.500 PUSH_DISTANCE_SQUARED 3.000 CLOSE_DISTANCE_SQUARED 25.000 FLEE_DISTANCE_SQUARED 36.000 SHOOT_DISTANCE_SQUARED 81.000 SAFE_DISTANCE_SQUARED 64.000 SEE_DISTANCE_SQUARED 225.000 MIN_IDLE_STATE 0 MAX_IDLE_STATE 0 PROJECTILE_PHASE 7 HOLD_STRIKE_PHASE 4 HOLD_STRIKE_FRAMES 0 REMOVE_FRAMES_MIN 100 REMOVE_FRAMES_MAX 200 VANISH_FRAMES 6 EAT_FRAMES_MIN 50 EAT_FRAMES_MAX 200 I_ATTACK TRUE I_ATTACKDEAD FALSE I_ATTACKMEAT FALSE I_BLEED TRUE I_BOUNCE TRUE I_BURN TRUE I_CANSEE TRUE I_CATCH TRUE I_COLLAPSE TRUE I_DAMAGE FALSE I_EAT TRUE I_EXPLODE FALSE I_FALLBACKWARD FALSE I_FALLFORWARD FALSE I_FETCH TRUE I_FLAME FALSE I_FLEE TRUE I_FOLLOW FALSE I_GATHER FALSE I_HUMANOID TRUE I_IDLE TRUE I_JUMP TRUE I_KNOCKDOWN FALSE I_PATROL FALSE I_PAUSE TRUE I_PICKUP TRUE I_PROJECT FALSE I_PURSUE TRUE I_REPORT FALSE I_RETREAT TRUE I_SCATTER TRUE I_SHOOT FALSE I_SPLIT FALSE I_TAKEGAS FALSE I_THREATEN FALSE I_THROW TRUE I_VANISH FALSE I_WAIT TRUE I_WALK TRUE PUNCH_POINTS 5 ATTACK_POINTS 5 WADHIT_POINTS 5 GUNSHOT_POINTS 25 DARTHIT_POINTS 30 CHEMICAL_POINTS 50 FLAMEHIT_POINTS 50 EXPLOSION_POINTS 50 MISSILEHIT_POINTS 35 MISCELLANEOUS_POINTS 10 TERMINAL_POINTS 100 DAMAGED_POINTS 75 IGNORE_POINTS 0 me abom generic * blood blood pickup torso throwit crpflr projectile crpflr crpflr followers tod crusader split abom show_ash ash show_attack slash show_backoff walk show_bounce lnd show_burn burn show_catch idl run pck show_chopping rip show_damage pd show_die blw die show_drop lnd show_eat eat show_fetch walk show_flee run show_gather walk show_hurt pd show_idle idl show_jump lnd show_knockback pd show_knockforward pd show_patrol walk show_pickup pck show_pursue walk show_push walk show_pushbutton pck show_shoot thrw show_takegas idl show_takehit pd show_threaten walk show_throw thrw show_upback pd show_upforward pd show_walk walk play_ash !needles1 play_attack =needles1 =abo1179b play_backoff =sonar play_bounce =button2 =splat =plop play_burn !burp !fire =abo1188b =fire =fire =abo1188b =fire =fire =abo1188b =fire =fire play_catch =plop =abo1185 play_chopping !plop !spit !splat !squirt play_crude ?abo1183 play_damage !splat play_die !abo1188a play_drop =abo1185 =phip1 play_eat =squirt =squirt =spit play_fetch ?abo1184a ?abo1184b ?abo1179b ?abo1181 ?abo1187 play_flee =abo1185 play_gather shatter play_hurt ?abo1186a ?abo1185 ?abo1188b ?abo1188a play_idle ?abo1184a ?abo1184b ?abo1179b ?abo1181 ?abo1187 play_jump =button2 play_mutter ?abo1184a ?abo1184b ?abo1179b ?abo1181 ?abo1187 play_patrol shatter play_pickup =floorset play_pursue !abo1180 !abo1183 !abo1181 !abo1183 !abo1182 !abo1183 =abo1186a =abo1186b play_push =push play_pushbutton =computr1 =computr2 =computr3 play_refuse shatter play_seeher !abo1180 !abo1181 !abo1182 !abo1183 play_shoot !needles2 !blast1 play_takegas =cor1292 =cor1292 play_takehit !abo1188b !abo1186a !abo1185 !abo1188a !abo1188b !abo1188a play_takeknockdown !abo1188b =abo1188b =abo1188a =abo1188b play_threaten abo1183 play_throw =needles1 play_vanish !suction play_walk ?abo1184a ?abo1184b ?abo1179b ?abo1181 ?abo1187 PLAY_ASH 1.00 0 z 0.00 0 z PLAY_ATTACK 0.00 0 0 1.00 0 0 PLAY_BACKOFF 1.00 0 z 0.10 0 z PLAY_BOUNCE 1.00 0 0 1.00 1 z PLAY_BURN 1.00 0 0 1.00 1 z PLAY_CATCH 1.00 0 0 1.00 1 z PLAY_CHOPPING 1.00 0 z 0.10 0 z PLAY_CRUDE 1.00 0 z 0.10 0 z PLAY_DAMAGE 1.00 0 z 0.00 0 z PLAY_DIE 1.00 0 z 0.00 0 z PLAY_DROP 1.00 0 z 1.00 1 z PLAY_EAT 1.00 0 0 1.00 1 z PLAY_FETCH 1.00 0 z 0.10 0 z PLAY_FLEE 1.00 0 z 0.50 1 z PLAY_GATHER 1.00 0 z 0.10 0 z PLAY_HURT 1.00 0 z 0.10 0 z PLAY_IDLE 0.00 0 z 0.20 0 z PLAY_JUMP 0.00 0 z 0.00 0 z PLAY_MUTTER 1.00 0 z 0.20 0 z PLAY_PATROL 1.00 0 z 0.10 0 z PLAY_PICKUP 1.00 0 z 0.10 0 z PLAY_PURSUE 1.00 0 5 0.20 4 z PLAY_PUSH 1.00 0 z 0.20 0 z PLAY_PUSHBUTTON 1.00 0 z 0.10 0 z PLAY_REFUSE 1.00 0 z 0.10 0 z PLAY_SEEHER 1.00 0 z 0.10 0 z PLAY_SHOOT 1.00 0 z 0.10 0 z PLAY_TAKEGAS 1.00 0 z 0.25 0 z PLAY_TAKEHIT 1.00 0 0 0.25 1 z PLAY_TAKEKNOCKDOWN 1.00 0 0 0.25 1 z PLAY_THREATEN 1.00 0 z 0.10 0 z PLAY_THROW 1.00 0 z 0.10 0 z PLAY_VANISH 1.00 0 z 0.00 0 z PLAY_WALK 1.00 0 z 0.10 0 z